Переустанвливал патч и клиент и винду не помагает
при тп вибивает критом но не всегда 2010.10.15 00:48:22
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD Unknown processor @ 2014 MHz with 511MB RAM
Video : NVIDIA GeForce 6600 GT (9062)
General protection fault!
History: UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial61) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial61) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 24_16.ShadowProjector61) <- AActor::Serialize <- TestReach <- (ShadowProjector 24_16.ShadowProjector61) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 24_16.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop