Добавлено (08.02.2010, 23:27) --------------------------------------------- И так все норм, дауна нету, ошибок нету, но доходит до выбора сервера и дальше не пускает, подскажите
если не пускает , значит неверно указаны где-то IP. Выложи конфиги, завтра отвечу. сейчас уже нет времени Вёрстка макетов и создание клан сайтов на uCoz, STRESS - в ICQ Хлеба и зрелищ загрузка наград ...
вернее если пинг 9999 значит дело в IP неверном. Было такое, проверь правильность указания. В разделе установка сервера, есть пример. Проверь ещё раз Вёрстка макетов и создание клан сайтов на uCoz, STRESS - в ICQ Хлеба и зрелищ загрузка наград ...
тю блин. так у тебя же совсем другой айпи в l2.ini стоит. какие хроники? Вёрстка макетов и создание клан сайтов на uCoz, STRESS - в ICQ Хлеба и зрелищ загрузка наград ...
Поставил конфиги ваши, все загрузилось без ошибок, запустил л2.ексе ... Ввел логин пароль, и дальше не пускает (хотя с теми конфигами проходило до выбора серверов)... Потом изменил ИНИ, поставил тама адрес 127.0.0.1 и бац заходит до выбора серверов и опять же не пускает и хз че делать...
Добавлено (09.02.2010, 00:11) --------------------------------------------- ЕПИЛОГ и клиент и сборка для епилога
Добавлено (09.02.2010, 00:14) --------------------------------------------- а в л2 ини что прописывать нада было? мои айпи 212.34.102.25 внешний 169.254.58.11 внутренний
у тебя конфиги были 127,0,0,1 настроены. Я так понимаю ты хочешь сам играть. Если да, то поставь вот это l2.ini в папку system http://slil.ru/28616489 Вёрстка макетов и создание клан сайтов на uCoz, STRESS - в ICQ Хлеба и зрелищ загрузка наград ...
Если же ты хочешь с друзьями, то сначала убедись в том, что у тебя статистический IP ( не меняется постоянно ) и следуй этому мануалу. http://l2edit.ru/index/ustanovka_java_servera/0-4 настраивай IP в конфигах, как написано в мануале и не забудь про l2.ini Вёрстка макетов и создание клан сайтов на uCoz, STRESS - в ICQ Хлеба и зрелищ загрузка наград ...
Итак все работает прекрасно, но я тока 1 могу играть так как все конфиги и ини настроены на 127.0.0.1 Стал делать чтоб могли друзья зайти а не получаеться как тока не водил, эксперементировал много ни хрена не получаеться, фишка такая что просто вожу логин и пароль и меня дальше встречает "Плиз вейт" а дальше не пускает.... Подскажите....
http://letitbit.net/download/6798.626e71a77aea9f2b402515696/L2.ini.html - Это мой ини (100 раз перенастроенный) http://letitbit.net/download/4731.bd408088fab15cba7e68d761b/loginserver.properties.html - Это логин сервер так же 100 раз перенастроенный. http://letitbit.net/download/3500.36ee4ca1c3a9e457e0fe7effd/server.properties.html - Это мой геймсервер
Вот они что ни так, 1 играть могу (с 127.0.0.1) а с друзьями если перенастраиваю конфиги и ини, то получаеться что ни я не могу зайти не друзья...
# --------------------------------------------------------------------------- # Login Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server. # --------------------------------------------------------------------------- # Default: 212.34.102.25 ExternalHostname = 212.34.102.25 # --------------------------------------------------------------------------- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x. # --------------------------------------------------------------------------- # Default: 169.254.58.11 InternalHostname = 169.254.58.11
# --------------------------------------------------------------------------- # If you are behind a router which using its own local IP for Port Forwarding then set this to the routers # local IP if you want people outside your internal network to be able to connect to your server. # --------------------------------------------------------------------------- # RouterHostname =
# Bind ip of the LoginServer, use * to bind on all available IPs # Default: * LoginserverHostname = 169.254.58.11
# Default: 2106 LoginserverPort = 2106
# The address on which login will listen for GameServers, use * to bind on all available IPs # Default: * LoginHostname = *
# The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014
# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # Default: 15 IpUpdateTime = 15
# How many times you can provide an invalid account/pass before the IP gets banned. # Default: 10 LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. # Default: 600 (10 minutes) LoginBlockAfterBan = 600
# If set to True any GameServer can register on your login's free slots # Default: False AcceptNewGameServer = False
# Enforce GameGuard authorization from client? # If True, login server will kick client if the client bypassed GameGuard authentication. # Default: False ForceGGAuth = False
# Flood Protection. All values are in MILISECONDS. # Default: True EnableFloodProtection = True
# Default: 15 FastConnectionLimit = 15
# Default: 700 NormalConnectionTime = 700
# Default: 350 FastConnectionTime = 350
# Default: 50 MaxConnectionPerIP = 50
# --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = 9099414
# Default: 10 MaximumDbConnections = 10
# Default: 0 MaximumDbIdleTime = 0
# --------------------------------------------------------------------------- # Misc. # --------------------------------------------------------------------------- # If False, the license (after the login) will not be shown. # Default: True ShowLicence = True
# --------------------------------------------------------------------------- # Game Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: 212.34.102.25 ExternalHostname = 212.34.102.25
# --------------------------------------------------------------------------- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: 169.254.58.11 InternalHostname = 169.254.58.11
# Where's the Login server this gameserver should connect to # Default: 169.254.58.11 LoginHost = 169.254.58.11
# TCP port the login server listen to for gameserver connection requests # Default: 9014 LoginPort = 9014
# Default: * GameserverHostname = *
# Default: 7777 GameserverPort = 7777
# --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = 9099414
# Default: 100 MaximumDbConnections = 100
# Default: 0 MaximumDbIdleTime = 0
# --------------------------------------------------------------------------- # Misc Server Settings # --------------------------------------------------------------------------- # This is the server ID that the Game Server will request. # Example: 1 = Bartz # Default: 1 RequestServerID = 1
# True = The Login Server will give an other ID to the server if the requested ID is already reserved. # Default: True AcceptAlternateID = True
# Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. #DatapackRoot = C:/Work/tmp/DataPack
# Define how many players are allowed to play simultaneously on your server. # Default: 100 MaximumOnlineUsers = 100
# Minimum and maximum protocol revision that server allow to connect. # Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision. # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u> # Default: 146 MinProtocolRevision = 146
# Minimum and maximum protocol revision that server allow to connect. # Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision. # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u> # Default: 146 MaxProtocolRevision = 146
# --------------------------------------------------------------------------- # Misc Player Settings # ---------------------------------------------------------------------------
# Character name template. # Examples: # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]* # The above setting will allow names with first capital letter, next three small letters, # and any letter (case insensitive) or number, like OmfgWTF1 # CnameTemplate = [A-Z][a-z]* # The above setting will allow names only of letters with first one capital, like Omfgwtf # Default .* (allows any symbol) CnameTemplate = .*
# This setting restricts names players can give to their pets. # See CnameTemplate for details PetNameTemplate = .*
# Maximum number of characters per account. # Default: 7 (client limit) CharMaxNumber = 7
Ваш IP адрес: 212.34.102.25Имя вашего компьютера: 212-34-102-25.domolink.elcom.ru Операционная система: Microsoft Windows XP Ваш браузер: Opera 10.00 Откуда вы: Russian Federation Ваш провайдер: Domolink Прокси: Не используется
Добавлено (09.02.2010, 16:06) --------------------------------------------- ну и какой вывод можно сделать?
# --------------------------------------------------------------------------- # Login Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server. # --------------------------------------------------------------------------- # Default: 212.34.102.25 ExternalHostname = 212.34.102.25 # --------------------------------------------------------------------------- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x. # --------------------------------------------------------------------------- # Default: 169.254.58.11 InternalHostname = 212.34.102.25
# --------------------------------------------------------------------------- # If you are behind a router which using its own local IP for Port Forwarding then set this to the routers # local IP if you want people outside your internal network to be able to connect to your server. # --------------------------------------------------------------------------- # RouterHostname =212.34.102.25
# Bind ip of the LoginServer, use * to bind on all available IPs # Default: * LoginserverHostname = 212.34.102.25
# Default: 2106 LoginserverPort = 2106
# The address on which login will listen for GameServers, use * to bind on all available IPs # Default: * LoginHostname = 212.34.102.25
# The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014
# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # Default: 15 IpUpdateTime = 15
# How many times you can provide an invalid account/pass before the IP gets banned. # Default: 10 LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. # Default: 600 (10 minutes) LoginBlockAfterBan = 600
# If set to True any GameServer can register on your login's free slots # Default: False AcceptNewGameServer = False
# Enforce GameGuard authorization from client? # If True, login server will kick client if the client bypassed GameGuard authentication. # Default: False ForceGGAuth = False
# Flood Protection. All values are in MILISECONDS. # Default: True EnableFloodProtection = True
# Default: 15 FastConnectionLimit = 15
# Default: 700 NormalConnectionTime = 700
# Default: 350 FastConnectionTime = 350
# Default: 50 MaxConnectionPerIP = 50
# --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = 9099414
# Default: 10 MaximumDbConnections = 10
# Default: 0 MaximumDbIdleTime = 0
# --------------------------------------------------------------------------- # Misc. # --------------------------------------------------------------------------- # If False, the license (after the login) will not be shown. # Default: True ShowLicence = True
# --------------------------------------------------------------------------- # Game Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: 212.34.102.25 ExternalHostname = 212.34.102.25
# --------------------------------------------------------------------------- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: 169.254.58.11 InternalHostname = 212.34.102.25
# Where's the Login server this gameserver should connect to # Default: 169.254.58.11 LoginHost = 212.34.102.25
# TCP port the login server listen to for gameserver connection requests # Default: 9014 LoginPort = 9014
# Default: * GameserverHostname = 212.34.102.25
# Default: 7777 GameserverPort = 7777
# --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = 9099414
# Default: 100 MaximumDbConnections = 100
# Default: 0 MaximumDbIdleTime = 0
# --------------------------------------------------------------------------- # Misc Server Settings # --------------------------------------------------------------------------- # This is the server ID that the Game Server will request. # Example: 1 = Bartz # Default: 1 RequestServerID = 1
# True = The Login Server will give an other ID to the server if the requested ID is already reserved. # Default: True AcceptAlternateID = True
# Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. #DatapackRoot = C:/Work/tmp/DataPack
# Define how many players are allowed to play simultaneously on your server. # Default: 100 MaximumOnlineUsers = 100
# Minimum and maximum protocol revision that server allow to connect. # Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision. # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u> # Default: 146 MinProtocolRevision = 146
# Minimum and maximum protocol revision that server allow to connect. # Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision. # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u> # Default: 146 MaxProtocolRevision = 146
# --------------------------------------------------------------------------- # Misc Player Settings # ---------------------------------------------------------------------------
# Character name template. # Examples: # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]* # The above setting will allow names with first capital letter, next three small letters, # and any letter (case insensitive) or number, like OmfgWTF1 # CnameTemplate = [A-Z][a-z]* # The above setting will allow names only of letters with first one capital, like Omfgwtf # Default .* (allows any symbol) CnameTemplate = .*
# This setting restricts names players can give to their pets. # See CnameTemplate for details PetNameTemplate = .*
# Maximum number of characters per account. # Default: 7 (client limit) CharMaxNumber = 7
Добавлено (09.02.2010, 16:58) --------------------------------------------- Работает у меня, ща друга попробую подключить
Добавлено (09.02.2010, 17:47) --------------------------------------------- Так у меня все круто... Все пашет с твоими настройками, но друг мой не может зайти... у него как логин и пароль впишеш, нажимаеш вход, тама выходит сообщение плиз вейт и не пускает далее, антивирусник отключил, брандмауер тоге, че такое хз... я даже сам ему уже сделал акк но всеравно такая картина, повторю у мя все норм заходит.